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Miami University Strategy Gaming Club |  |
| SGC Game of the Week -- HexHex[8/28/2005 - Michael
Beck] |
 | Welcome back! Open Gaming starts back up this Saturday from 2PM - 7PM in
364 Upham Hall. This week, you'll be able to stab your friends in the back with the deviously
simple, delightfully mean-spirited, and wickedly fast-paced card game of HexHex. In HexHex, players
throw Hexes around the table trying to get them to go off on the other players, thereby gaining
points. The winner at the end of the game gets to make up a rule for the next game.
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Summer Open Gaming [6/4/2005 - Michael Beck] |
 | During the summer term, Open Gaming
is every Tuesday from 6PM-11PM in 364 Upham Hall. Come game with us! |  |
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SGC Game(s) of the Week -- Everything! [4/18/2005 - Michael Beck] |
 | This
Saturday is the last Open Gaming day of the year, so the entire SGC
Library as well as Michael Beck's personal collection of games will be at Open Gaming to determine just how many
different games can be played in five hours. |  |
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Officer Elections [4/18/2005 -
Michael Beck] |
 | Officer elections will be held this
Saturday at 3PM during Open Gaming. If you are a Miami student and
would like to guide the SGC towards greater gaming next year, please
stop by and run for a position. |  |
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SGC Game of the Week -- Acquire
[4/7/2005 - Michael Beck] |
 | This Saturday for SGC Game of the Week, we will present Acquire, the tile-laying game of corporate acquisition.
From the Wizards website:
Build a Corporate Empire!
Do you have what it takes to amass a fortune?
The companies start small, but they grow ... and merge ... and reform ... and merge again. Buy the right stocks, merge the right companies, and you'll become rich and powerful. Make the wrong choices, and you'll be left behind by the competition.
In Acquire, the classic game of corporations, you build, buy, and manipulate corporate conglomerates. Nurture your companies carefully for maximum return, but be careful--if they get too attractive, your competitors will "acquire" them and you'll be out the door.
Acquire combines sharp business sense with clever positional play on the board to create a simple, unique, challenging game that can be played over and over without ever getting stale. Tycoons of all ages should expect the unexpected in this race to riches.
GAMES Magazine Hall of Fame winner!
Rules and a FAQ can be found at the above link. |  |
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Game Donation [3/2/2005 - Michael
Beck] |
 | Many thanks to Kent Covert and his gaming group.
They have donated a copy of Steve Jackson Games Strange Synergy to the
SGC game library. Thanks Kent and group! |  |
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SGC Game of the Week -- Doom: the Boardgame [2/15/2005 - Michael Beck] |
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ATTENTION! RED ALERT!
Attention all Marines! All UAC personnel be advised. There has been a code red security breach in the dimensional gateway research facility here at the Union Aerospace Corporation's Mars base. We are under invasion. I repeat, we are under invasion.
Report immediately to central command. If you are isolated from the main facility, seek out other marines, form squads, and engage the invaders with whatever means possible. The weapons at the Mars base are limited, but should be sufficient for neutralizing the invaders.
This Saturday at Open Gaming, three marine players will square off against the invading hellspawn player in the boardgame based off id Software's Doom 3 (I promise that you'll be able to see the board and pieces without need of a flashlight).
More info, including rules, at http://www.fantasyflightgames.com/doom.html 
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SGC Game of the Week -- Munchkin [2/2/2005 - Michael Beck] |
 | Kill the Monsters - Steal the Treasure - Stab your Buddy
Munchkin, the card game of the anti-roleplayer.
From http://www.sjgames.com/munchkin/game/:
Go down in the dungeon. Kill everything you meet. Backstab your friends and steal their stuff. Grab the treasure and run.
Admit it. You love it.
This award-winning card game, designed by Steve Jackson, captures the essence of the dungeon experience... with none of that stupid roleplaying stuff. You and your friends compete to kill monsters and grab magic items. And what magic items! Don the Horny Helmet and the Boots of Butt-Kicking. Wield the Staff of Napalm... or maybe the Chainsaw of Bloody Dismemberment. Start by slaughtering the Potted Plant and the Drooling Slime, and work your way up to the Plutonium Dragon...
And it's this Saturday's Game of the Week at 2PM in 364 Upham Hall! See ya there!
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Open Gaming Cancelled [11/22/2004 - Michael Beck] |
 | There will be no Open Gaming on November 27th due to Thanksgiving break. |  |
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Open Gaming Cancelled [10/12/2004 - Michael Beck] |
 | There will be no Open Gaming on October 16 due to mid-semester break.
We look forward to seeing you on the 23rd. |  |
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SGC Game of the Week -- Werewolf/Mafia [8/26/2004 - Michael Beck] |
 | Each
week during Open Gaming, the Strategy Gaming Club will be promoting a
game of the week. These games will consist of games that are not
commonly played at the Strategy Gaming Club. For the September 4th
meeting, the game of the week will be Werewolf (aka Mafia). Werewolf
is a party game of accusations, lying, bluffing, second-guessing,
assassination, and mob hysteria. The group of players are secretly
assigned the role of werewolf, seer, or villager. The villagers are
attempting to rid their village of the werewolves while the werewolves
are trying to kill off all the villagers. The problem is only the
seer has the power to determine if someone is truly a werewolf or not,
but the seer is as easily killed as any other villager (so you don't
really want to say you're the seer or the werewolves will come after
you). Rules can be found at http://www.eblong.com/zarf/werewolf.html |  |
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New web site [8/22/2004 -
Michael Beck] |
 | Welcome to the Strategy Gaming Club's
new web site. Come visit us at the Mega Fair on Sunday, August 29th
at Cook Field. Open Gaming starts on September 4th. |  |
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